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Meeple Meet-Up: Rising Sun

April 24, 2024 @ 6:30 pm - 9:30 pm

Mat and Danielle are back hosting Meeple Meet-Up at Offline on Wednesdays! Yay! What is Meeple Meet-Up? Let’s get into it! 💚
What is it: A place to make new friends, learn to play a game, and hang out! Join us at 6:30pm on Wednesdays to try a new game (or play an old favourite). No experience or plus one required. There will be people there to teach you the game, and to play with! The perfect way to meet new friends and play more board games! 🤗
When: Wednesday April 24th at 6:30pm, and every Wednesday after that! 🕰️
Where: Offline Board Game Cafe, at Parkway Mall! We have lots of parking and we are an accessible venue. 📍
Who: You! Your friends! Your family! All are welcome and we are so happy to host you. Please let us know by sending us a message, commenting or calling us at 506-631-3333 if you intend on coming! 💃🏻
Cost: Just our regular cover price of $5+tax for anyone 12-64 or $3+tax if you’re 2-11 or 65+! ✨
Now let’s get into the game we’re playing this week!
We have TWO copies so that means we have 12 spots! Yay!
Rising Sun is a board game for 3 to 6 players set in legendary feudal Japan. Each player chooses a Clan and competes to lead theirs to victory by accumulating Victory Points over the course of the Seasons. Each Clan possesses a unique ability and differs in Seasonal Income, Starting Honor Rank, and Home Province.
Over the course of the game, players will forge and break alliances, choose political actions, worship the gods, customize their clans, and position their figures around Japan. In the process, Honor is a palpable element in Rising Sun: Having high Honor gives several advantages, while having low Honor may grant the allegiance of the darker elements of the world. But above all, Honor settles all disputes: Whenever there is a tie, the tied player with the highest Honor wins.
In Rising Sun, players are encouraged to use diplomacy, negotiation, and even bribery to further their cause. Players can make deals at any point in the game but no deals are truly binding.
Victory Points can be gained in several ways, from winning battles, to harvesting the right provinces, to playing to the Virtues accumulated by your Clan.
The game is played over the course of 4 rounds or Seasons: Spring, Summer, and then Autumn; when Winter comes, the game draws to a close and players calculate bonuses to decide who is the winner.
Each Season is divided into five phases:
1) Seasonal Setup because every Season has a certain Season deck with different cards,
2) Tea Ceremony in which players sit down and negotiate their Alliances for the Season,
3) Political Phase during which players will select Political Mandates to prepare their Clans and position their forces,
4) War Phase, during which players battle over several Provinces, and
5) Seasonal Cleanup.
As already mentioned, the start of the Winter Season signifies the end of the game. Peace falls over the land as it gets covered in white snow, and a new Emperor will rise under the power of the great Kami.

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